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Up to three defence systems upgrades can be installed in each inventory tab of the exosuit which can accept technology Installing four or more upgrades of the same type in a given inventory tab will disable all upgrades of that type until the upgrade count is reduced to three or less. If you're looking for a tech module like life support and the jetpack, the shield doesn't have any It's only max 3 upgrade modules. Purchase plans for a personal forcefield at technology merchants Exosuit defensive and life support systems can be upgraded with new technology Visit technology merchants on space stations to upgrade. You can't recharge your actual shield with materials (unless there's some weird thing like repair kit that i never carry that does this?) It will recover on its own if you stop taking damage for a while. Installing four or more upgrades of the same type in a given inventory tab will disable all upgrades of that type until the upgrade count is. The shield that protects this core strength mark is the de facto lifeline The upper limit can be increased to a maximum of nine by upgrading In reality, it only makes a difference between two misjudgments and 15 seconds of escape time It's an increase that can help you barely escape life. Hazard protection is a basic exosuit technology Hazard protection provides basic environmental shielding Protection from specific planetary conditions can be increased through installation of hazard protection modules These units operate automatically once a hazard condition is met. Up to three forbidden exosuit modules can be installed in each inventory tab of the exosuit which can accept technology Core health has a maximum (cap) of 9 health pips If you install 3 s (or x) class shield upgrades, you do not need all 3 of the forbidden modules to also increase health in order to hit the cap. The exosuit initially begins with 3 core health squares and a shield with either medium strength (normal mode) or low strength (survival and permadeath modes).